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Plast 2026

June 9 @ 8:00 am - June 12 @ 5:00 pm

Milan, Italy – At PLAST 2026, the international triennial trade fair for the plastics and rubber industry, scheduled from 9 to 12 June at Rho Fiera Milano, the satellite event 3D Plast is reinventing itself, establishing itself as one of the most innovative and dynamic formats of the entire show.

‘No longer a conventional exhibition space, but an experiential hub designed to convey the evolution of additive manufacturing in a clear and tangible way. This is how 3DplastLab is born, a platform where content, people and technologies converge to redefine, in real time, the way in which innovation is presented and shared.

Already a fixture at previous editions, 3D Plast takes a significant step forward this year: from a dedicated 3D printing area to an international ecosystem for dialogue – a laboratory capable of bringing together research, industry, design and emerging technological frontiers, including artificial intelligence and advanced engineering.

The renewed identity of 3D Plast stems from a collaboration between the PLAST organisational secretariat and Simone Maccagan, Business Development Manager at Gimac and CEO & Founder of eXgineering. It has been developed, designed and coordinated by Pierpaolo Ruttico, Founder and Managing Director of Indexlab, a digital fabrication laboratory at the Politecnico di Milano, Italy.
At the heart of this new edition will be the participation of dozens of globally recognised innovators, selected through a mapping process involving more than 1,000 sector professionals from around the world.
Throughout the duration of the event, the area will be animated by a continuous programme of speeches, presentations and discussion sessions, creating a sustained flow of content on the theme of advanced additive manufacturing. Topics will include: new materials, artificial intelligence applied to production, computational design, distributed ledger, sustainability and new industrial models.
Within an area of over 400 m², visitors will be able to engage directly with prototypes, applications and concrete projects, interacting physically or digitally with their creators.

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